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Hello fellow simmers.
One of the frustrating issues I have when I fly in VR is the mapping of manipulators. They do not always behave to the natural movement of our hands (even though we use controllers).
What I would like to share on this page are modified cockpit builds that I modified myself to make it more VR friendly.
Unfortunately since I'm limited in time and resources, I can only share files for planes I own.
Currently the planes I modified are compatible with X-Plane 11.
You still need to buy the plane (support the developers)
Remember to backup your original cockpit file, and sometimes you will have to disable the auto-updater so it won't override it.
One of the frustrating issues I have when I fly in VR is the mapping of manipulators. They do not always behave to the natural movement of our hands (even though we use controllers).
What I would like to share on this page are modified cockpit builds that I modified myself to make it more VR friendly.
Unfortunately since I'm limited in time and resources, I can only share files for planes I own.
Currently the planes I modified are compatible with X-Plane 11.
You still need to buy the plane (support the developers)
Remember to backup your original cockpit file, and sometimes you will have to disable the auto-updater so it won't override it.
The VSKYLABS C-47 Skytrain plane is a beautiful rendition of the C-3 plane I saw in the "Buffalo airline documentary" few years back.
But in order to make it more VR friendly, I took the liberty to fix minor nags that made it harder to handle few knobs in the cockpit.
Unfortunately, I had to sacrifice few behaviors to make it work more consistent in VR - mainly flaps and gear levers won't move.
I also suggest to map the "Gears handle UP/DOWN" and "Gears safety latch handle" sliders to joystick buttons and work with them and not your controllers.
Flaps I found to work just fine with my current implementation although unfortunately the flaps and gear levers won't have their animations.
I hope to maybe fix this in the future.
V1.0 Fixes:
VSKYLABS_C-47_Skytrain_betterVR_v1.0.zip
But in order to make it more VR friendly, I took the liberty to fix minor nags that made it harder to handle few knobs in the cockpit.
Unfortunately, I had to sacrifice few behaviors to make it work more consistent in VR - mainly flaps and gear levers won't move.
I also suggest to map the "Gears handle UP/DOWN" and "Gears safety latch handle" sliders to joystick buttons and work with them and not your controllers.
Flaps I found to work just fine with my current implementation although unfortunately the flaps and gear levers won't have their animations.
I hope to maybe fix this in the future.
V1.0 Fixes:
- Trim ailerons and rudder are now rotatable in VR.
- Pitch trim - is now rotatable in VR.
- Cowl Flaps - switch rotation sensitivity fixed (won't act erratically).
- Gear + Flaps lever: removed old 3xButtons and made only 2xUp/Down button commands.
Unfortunately we lose the animation for them.
VSKYLABS_C-47_Skytrain_betterVR_v1.0.zip
I was able to contact SimCoders and provide them with the modded files + AC3D files I worked on.
I'm happy to say that it has been published with the plane updater.
Here is a "short rant" I wrote about this VR implementation.
Titan 180HP better VR cockpit link
Super Cub Amphibian better VR cockpit link
The rest of the ASDG cockpits (tundra, standard)
I'm happy to say that it has been published with the plane updater.
Here is a "short rant" I wrote about this VR implementation.
Titan 180HP better VR cockpit link
Super Cub Amphibian better VR cockpit link
The rest of the ASDG cockpits (tundra, standard)
Carenado PC12
Overall the plane flies well, and VR handling are pretty OK.
v1.0 - Minor modifications to the Prop/Mixture/Flaps move axes, I think it is more natural than before.
v1.1 - Minor modification for easier Autopilot support + toggle button for the vertical elevation.
The added button is not visible, you will have to hover above the vertical knob.
v1.1.1 - bigger toggle knob surface for the VVI button. You might not need the hidden button
above it (hidden button is only available in the REP version not the GENERIC one).
v1.2 - better visuals of the knobs, flipped normalized of many knobs so the green won't cover all knobs. Looks OK in
most cases (currently only for the GENERIC plane).
v1.2.1- Fixed Generic cockpit using manipulators from REP file. No vrconfig errors should be seen now.
Button fixes for VR for Generic and REP cockpits in VR.
v1.2.2- Only for Generic build, moved the autopilot buttons a little further so you could point at them from a distance
with your controllers. Not a big change, but might be preferable for some.
v1.2.2.2 Only for REP cockpits, added transponder buttons, Added Fuel Rest and some ADF gauges.
For the Generic PC-12 Plane by Carenado:
Carenado PC12 better VR Cockpit - GENERIC version - (v1.2.2)
If you have the REP pack, then download the following file instead:
Carenado PC12 better VR Cockpit - REP version - (v1.2.2.2)
Please do remember to backup your original files and disable any auto update plugin if any is available.
Here are some modification examples:
Overall the plane flies well, and VR handling are pretty OK.
v1.0 - Minor modifications to the Prop/Mixture/Flaps move axes, I think it is more natural than before.
v1.1 - Minor modification for easier Autopilot support + toggle button for the vertical elevation.
The added button is not visible, you will have to hover above the vertical knob.
v1.1.1 - bigger toggle knob surface for the VVI button. You might not need the hidden button
above it (hidden button is only available in the REP version not the GENERIC one).
v1.2 - better visuals of the knobs, flipped normalized of many knobs so the green won't cover all knobs. Looks OK in
most cases (currently only for the GENERIC plane).
v1.2.1- Fixed Generic cockpit using manipulators from REP file. No vrconfig errors should be seen now.
Button fixes for VR for Generic and REP cockpits in VR.
v1.2.2- Only for Generic build, moved the autopilot buttons a little further so you could point at them from a distance
with your controllers. Not a big change, but might be preferable for some.
v1.2.2.2 Only for REP cockpits, added transponder buttons, Added Fuel Rest and some ADF gauges.
For the Generic PC-12 Plane by Carenado:
Carenado PC12 better VR Cockpit - GENERIC version - (v1.2.2)
If you have the REP pack, then download the following file instead:
Carenado PC12 better VR Cockpit - REP version - (v1.2.2.2)
Please do remember to backup your original files and disable any auto update plugin if any is available.
Here are some modification examples:
Challenger300_v2_XP11 - DDAN
Seeing Bambinotech flying the Challenger 300, made me want to learn this plane in VR.
To my surprise the VR implementation is not that bad but it is motley based on click area and for some manipulators it does not feel right. The most annoying part is the "Flight Guidance Panel" (FGP) where you manage your autopilot commands during, well, most of your flight.
Another thing that I wanted to see is better knob highlight representation. The original way is to create a square obj for each part of the knob and thus allow you to manipulate the knob part. Another part that made AP manipulation confusing was the elevation wheel, it did not move naturally.
I left knobs that were harder to replace and worked well.
Fixes/adjustment I did:
v1.0:
Download:
Bombardier_Cl_300_cockpit_INN-v1.0.zip
To my surprise the VR implementation is not that bad but it is motley based on click area and for some manipulators it does not feel right. The most annoying part is the "Flight Guidance Panel" (FGP) where you manage your autopilot commands during, well, most of your flight.
Another thing that I wanted to see is better knob highlight representation. The original way is to create a square obj for each part of the knob and thus allow you to manipulate the knob part. Another part that made AP manipulation confusing was the elevation wheel, it did not move naturally.
I left knobs that were harder to replace and worked well.
Fixes/adjustment I did:
v1.0:
- Many manipulators "normal surfaces" were flipped (less green on the manipulator but not for all).
- Autopilot elevation wheel fixed.
- Minor modifications to the "vrconfig" file for better VR manipulation of knobs.
Download:
Bombardier_Cl_300_cockpit_INN-v1.0.zip
SR22 - v1.0.3 - Hold My Beer
Known limitations: Plane always starts in cold and dark, and removing static elements is done only through the "ipad" in 2D mode. Once static elements were removed, you can move to VR.
Image was taken from SR22 livery folder.
I have done some modifications to the "vrconfig" file and now the knobs behaves much better.
I added few "center" actions to some of the multi knobs.
v1.2.1: Key turn in VR is now working as expected and you can start engine from VR.
v1.2.2: Regression fix. Fuel manipulator must trigger the HBM commands.I done the following:
SR22 Turbo G6 - VR Compatibility files - v1.2.2
Lighter Cockpit Color
If you want a lighter internal colors, I have replaced some interior colors to beige.
Download the beige interior png files and replace them in the "SR22/objects" folder.
Known limitations: Plane always starts in cold and dark, and removing static elements is done only through the "ipad" in 2D mode. Once static elements were removed, you can move to VR.
Image was taken from SR22 livery folder.
I have done some modifications to the "vrconfig" file and now the knobs behaves much better.
I added few "center" actions to some of the multi knobs.
v1.2.1: Key turn in VR is now working as expected and you can start engine from VR.
v1.2.2: Regression fix. Fuel manipulator must trigger the HBM commands.I done the following:
- commented out the axis settings in the sr22_vrconfig.txt file.
- Resized the command buttons for the Left/Right Fuel cutoffs.
- When using the knob it will start from right then left tank.
SR22 Turbo G6 - VR Compatibility files - v1.2.2
Lighter Cockpit Color
If you want a lighter internal colors, I have replaced some interior colors to beige.
Download the beige interior png files and replace them in the "SR22/objects" folder.
Trim Buttons Addition:
For VR flights, I added 2 hidden trim buttons so we could trim easier. There is no physical buttons but you can find them next to the Altitude/GPR table (see image). Just hover your controllers above them and they will show up.
For VR flights, I added 2 hidden trim buttons so we could trim easier. There is no physical buttons but you can find them next to the Altitude/GPR table (see image). Just hover your controllers above them and they will show up.
Fuel modifications:
Modified the fuel lever, you can operate it instead of pushing the original Right Left tank buttons (ugly ones). The fuel lever can only handle Left/Right tanks (not cut off) The fuel cut off buttons were decreased in size and moved a little further away from center. I may try to fix the lever limitation to only handle right/left tank position. Main reason is that the current HMB plugin handle the commands and not the dataref tank values instead. |
C510 - Cessna Mustang - by RWDesign
This plane was on my list for a long time but after finishing the SR22 I decided to give it a try and make it VR friendlier than it was.
In the following modification I tried to focus on:
Autopilot [nav] can act strangely and will force you to fix it manually before reusing it (this is RWDesign task to fix).
For any issues please notify me directly
Download C510 - Cessna Mustang - VR compatibility files v1.1
This plane was on my list for a long time but after finishing the SR22 I decided to give it a try and make it VR friendlier than it was.
In the following modification I tried to focus on:
- Better manipulator implementations if it did not function in VR as natural as I expected.
- Most of the manipulator "green highlight" in VR has gone modification so it will highlight the edges of the manipulator in most cases.
- v1.1: tried to fix VV manipulator, hope it won't stop responding during long flights or usage.
Autopilot [nav] can act strangely and will force you to fix it manually before reusing it (this is RWDesign task to fix).
For any issues please notify me directly
Download C510 - Cessna Mustang - VR compatibility files v1.1