- Fix the param calculation issue.
- Add the ability to place Dynamic 3D object on ground, without defining the required height - The plugin will calculate for you.
- Add METAR injection.
Until today we were able to manipulate weather through the "Weather DataRefs" variables. It allow us a granular control on weather forces in a certain area, but it was not that good for large scale weather repetitiveness.
This is where METAR take charge, it allows you:
- To inject Area / Global weather systems, and it will be consistence every time you fly the mission.
- To mimic history weather systems and challenge yourself.
- Allow you to inject specific cloud locations, like the weather drawing, but you can try and play with the METAR file in order to reach a close representative of what you want to fly.
Drawback of METAR files
This part is subjectively speaking.
I find the METAR settings quite confusing, I believe that the learning curve is steep but at least you have an immediate feedback once you load it in X-Plane.
Documentation / Sites of interest:
Aviation Weather Formats: METAR/TAF although it is dated back in 1999, it probably hasn't changed much.
TAF Decoder
Wikipedia - Metar
MeteoCentre - Another site that holds Metar information.
Aviation Routine Weather Report (METAR) - Another document that tries to assist in decryption METAR information.
Surface Meterological Airways Format - METAR format explained.
OGIMET - get historical METAR data
I'll post more about this topic once I'll better understand how to better customize METAR files.