I added a special PPC build. It seems that my Mac build is not universal, so now all PPC simmers can grab this build with the
A new tutorial just published, this time around the topic of 3D Objects and how to handle them using the plugin.
If you have any comments, send me an e-mail or leave comment.
I have just uploaded the latest build of Mission-X v1.20.08.
You will need this build to go through the tutorial 02 that introduces the Areas concept.
The tutorial also offers to simple yet important exercises to better understand the possibilities with this element.
In later topics, we will re-visit the Areas element in order to implement more complex options.
So stay tuned.
I just wanted to inform that soon I'll publish the second tutorial. It will introduce the Areas element, which is, as I see it, one of the more important elements in v1.20.
I also did some tweaks to the Area code in the plugin, so you will need to download the latest build.
I just wanted to inform that I created a short tutorial that describes, step by step, how to create a simple mission. The tutorial includes the relevant syntax from the mission file itself, so you can just copy from it and, if done right, test it.
You can find it as a sub menu under the "Documentation: Menu.
Hope it will be helpful.
I'll publish it later on the X-Plane.org under the Mission section.
Creation is something I always wanted to do. Since I'm not that good in painting/writing, I decided to contribute in programming.