Mission-X Editor
Only for Mission-X v2.x, not compatible with Mission-X v3.x
Mission-X Editor has reached a stage were it has enough features to allow building compelling missions/Adventures.
Be advised that bugs can lurk, and I'll appreciate any feedback.
You can find a short manual that explain about the editor.
There are few video tutorials (see above) which I hope will make it easier for you to try out the Editor.
Be advised that bugs can lurk, and I'll appreciate any feedback.
You can find a short manual that explain about the editor.
There are few video tutorials (see above) which I hope will make it easier for you to try out the Editor.
For any issue, please send me an e-mail with screenshot and short "how to reproduce" description.
You can download a short manual for the editor .
The manual is not a replacement for the Designer Documentation. |
Linux: Please see README.txt file.
To run, use: "missionx_editor.sh" script. Updated: 12-dec-2016
|
Change log:
v0.56.6.1
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v0.56.6
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v0.56.5.1
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Only for Linux. Fixed packaging for missing libraries.
v0.56.5
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v0.55.5
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v0.55.4
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v0.55.3
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v0.55.2
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v0.54.9
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v0.54.8
v0.54.7
v0.54.6
v0.54.5
v0.54.4
v0.54.3
v0.54.2
v0.54.1
v0.53.1
v0.52
v0.51
v0.50
v0.45
v0.56.6.1
=========
- Fixed logic statements would not store in mission data file.
- Resized weather dialog.
- Fixed OSX package.
v0.56.6
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- Bug fixes.
- Added [GROUND] button in Briefer screen. Set elevation to 0 which cause plugin to force and place plane on ground in this location (Only from Mission-X v2.1.28.8)
- Fixed trigger zone elevation settings. This also reflected in Mission-X v2.1.28.8 (soon to be publishes).
- Fixed event Sound settings, did not update the XML upon save.
v0.56.5.1
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Only for Linux. Fixed packaging for missing libraries.
v0.56.5
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- Added Metar Support.
- Added "Force on Ground" support in the Dynamic Objects screen.
- [bug] Refuel Zone need to have the new GUI management code, like in weather, triggers etc.
- [bug] When there is no refule zone, there are few buttons that should not be available, since they are part of POLY refuel area.
- [BUG - Fixed v0.55.6] Weather System Table does not save information or delete old weather system.
v0.55.5
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- Fixed Logic table update bug. It should handle correctly tables that are based on XML information.
- Better OSX readability. More consistent Look&Feel from font sizes in ALL OSes, though not perfect.
- Minor modifications to the GUI components, hopefully it will be better for designers.
v0.55.4
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- Fixed inconsistent of "restrict_refuel" checkbox value after reading XML. It always displayed as "checked", even if you unchecked it.
v0.55.3
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- Added support for time/date configuration in Step settings.
- Added support for time adjust (add minutes) in Step settings.
- Better info widget handling and presentation.
v0.55.2
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- Start implementing Mission-X v2.1.28.x features.
- [fix bug] Store linked goal name with 3D Object to better link with the plugin (editor fault not the plugin)
- [fix bug] "comboFeedTargetId" also displays moving, logic and dynamic goals.
v0.54.9
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- 1. fixed: "optional" checkbox was not saved.
- 2. [enhancement] "immediate_display" now effects "display in step" availability. It overides it.
- 3. Added status bar to Weather widget.
- 4. fixed: checkbox "Disable On Reach", was not handled correctly.
- 5. Fixed HIT elements. Now we are enabling the hit goal element basedfto the type of goal.
- 6. fixed payload saving. More than one tank can now be saved correctly.
- 7. fixed multi trigger creation.
- 8. fixed: flight_event trigger was fixed, all the test_logic should be defined in the "EVENT & Settings" modal dialog.
- 9. enhanced: "event" name is now editable when defining flight_event. For example: when defining logical test trigger, the event name can be: "onRoll" (not part of the standard names) since it better reflects the desired event.
- 10. enhanced: "event list" now reflects "all" event names in the "advanced setting" tab. It will now display any event name that is part of defined "checkset" in the "advanced trigger setting" tab.
- 11. fixed: flight_event: save and load.
- 12. fixed multi goal creation.
- 13. fixed designer mode was not populated during mission file read.
- 14. [osx] first attempt to fix Font size. Currently active only on the main dialog.
v0.54.8
- Minor fix for sound settings at step level. Wrong use of the checkbox value.
v0.54.7
- Convert the "Next step" line feed to a combo box, to make picking next step easier.
- Added and tweak current dialogs.
v0.54.6
- Minor bug fixes and better dialog implementation.
v0.54.5
- Added support for target based on 3D movable objects.
v0.54.4
- Fixed a bug that allow opening the "events&rules" dialog, in trigger tab, even when there was no trigger defined.
v0.54.3
- Fixed a bug regarding volume level calculation on the "Event" dialog widget. It should now correctly remember the position of volume.
v0.54.2
- Added Sound settings to step description.
v0.54.1
- Added "Refuel Zone" settings.
- Minor bug fixes.
v0.53.1
- Added "Alternate port" to "setting" menu, to solve a bug/feature on the XPlane 10.4x beta built.
It seems that XPlane developers are using port 49003 on their latest b5 Beta build, and it causes failure in communicating with the editor.
To solve this, you now have the option to alternate between two ports: 49003 & 49010
Other workaround:
Use other machine to run MissionX Editor (not on same machine as XPlane).
Use Linux - I was not able to re-produce the issue there.
- Added "Weather" settings.
- Continue enhancing current code.
- Bug Fixes.
- Probably introduce new bugs to clean on 0.54 ;-)
v0.52
- Added "<step_info_widget>". Currently only work on "end" step. Auto removes any such element on none "end" step.
- Added "About missionx_editor" + License.
- Some UI tweaks, to have more consistent look on all platforms.
- Implemented "Apply Logic" and it works on all correct elements (events/step rules/trigger_xxx).
- [briefer] Added support for future implementation of <pause> mission when clicking [take me there] (will be supported on MissionX v2.1.26)
v0.51
- Many bug fixes regarding add/remove elements (should correctly add/remove new elements like new trigger zone/goals etc).
- Added Step Rules element support.
- Added Dynamic_Objects element support.
- [internals] Revised few of the source code to minimize application events.
v0.50
- Added Inventory screen (define storage, and rules on items).
- Added Dataref logic screen.
- Added advanced settings to trigger_zone.
- Many bug fixes.
- Implemented logic on Datarefs and inventory items.
v0.45
- Create/Edit mission file.
- Define steps, goals, trigger_zones.
- Define events, feedbacks, payload and fuel.
- Read location from XPlane (if defined correctly, check the tooltip).